Great game! My tiny bit of feedback would be to suggest adding an option to check your deck at any point. A new update has been added at the time of writing this comment, which added some more cards and mechanics, and I'll be looking forward to more updates! I haven't managed to make 'Obsessive' work yet, but I'll try my darndest to!
Viewing post in Shroom and Gloom: Jam Version comments
Thanks for the encouraging comment!
Of the three core play styles we imagined (growth-based, food-based & draw-based) we realise that draw-based is currently the least powerful/ least fun, but we do plan to rectify that in the future. We're hard at work thinking about how Obsessive can be improved on, and have some very cool cards on the way that have been designed to combo with a draw-focused deck.
We're also very keen to build in a system for viewing your deck, so you can look forward to that coming in a future update too!
Thanks again!