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Hi! I've been trying to figure out how to export love2d games to the web, and have had a really hard time finding information on the internet. It looks like you've done it a few times though, I'd love to ask you about it if you get the chance. Thanks!

For sure! I've been using the love2d web builder linked in the game description (https://schellingb.github.io/LoveWebBuilder/), it's a pretty convenient online tool. I usually use the "run project" option to fiddle with the memory settings and check error messages/fix bugs until it works, and then I'll do a proper build with the same settings. The only other thing is to remember to change stuff for your web build that doesn't make sense for the browser (for Skill Drop I decided to remove the full screen option and hitting escape on the title screen doesn't "quit" the game).

If you want to have a more in-depth conversation about it, feel free to dm me on twitter!

Thanks a ton for getting back to me, I just ran through everything again to make sure it was still broken, and I realized I was just being an idiot. I was packaging the files wrong, I was zipping the folder rather than the files :_) It works great when you do what your supposed to do!

I super appreciate you getting back to me and indirectly knocking some sense into me though, have a good day!

Awesome, I'm glad you figured it out!