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(2 edits)

Hey! I'm Cxly and I'm a college student who is very interested in getting into gamedev. I mainly struggle with a fairly defeatist mindset, so if anyone has any tips and tricks to motivation or completing full projects I'd appreciate it!

I haven't made a full game yet, but I did participate in the GMTK Game Jam of 2021, and released a game for that. I'm hoping to participate in further game jams in the future!

I specialise in programming (C#) and mechanics but I also love ambient storytelling and worldbuilding. I hope to go into the industry someday, but I'm going to try to focus on it as a hobby for now.

One small fact about me: I love games where you can go through the same game twice with a completely different playstyle - something like Payday 2's skill tree mechanic or LOL's AP/AD ability splits.

Hi Cxly.

The best couple of advices I can give  you to finish your projects and remain motivated is:

1.- Write it down as a list of steps.

2.- Do not try to kill the whole dragon at once.. do it in pieces. By this I mean, separate the whole challenge in very small pieces (so tyni that is ridiculous) and tackle one by one.

3.- No such a thing as "zero day". Every day you have to do something... even if it is the smallest task of the whole project...

I do not know if this is a magic formula, but I can tell you this... IT WORKS FOR ME.

GOOD LUCK!