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Thank you SO much for your kind words!

How many hours have you logged in DUGA so far? I only have 3 hours and 47 minutes on my own build (My settings have reset multiple times as I have been developing) 

I'd also love to see some of your custom maps :-)

I really like your ideas! Definitely some of the best suggestions I have gotten. But, I am working on another game, as I see DUGA as finished. Perhaps I will revive it with an update at some point, but I wouldn't count on it. (Not entirely impossible I would add another gun or new tiles) I actually wanted to add both a minimap and keys, but the game had taken too much of my time and I really wanted it published.

If you feel couragous, you can mod the game yourself - the entire game is open source!

Thanks again for your post <3

(1 edit) (+1)

I think I have roughly 6-12 hours on it, but due to a bug (I don't think I could replicate it), I had to reinstall it. My level 31 run alone took 3 hours, and I have been playing it frequently. If I could somehow upload the .dat file of my custom segments, I could show you my segments, I have made about 30 segments, and at the time of my level 31 run, I had made about 15. 

One more thing, my single and only complaint about the masterpiece of DUGA is that it is not very well optimized, in large rooms with enemies or props, it chugs at a 5-8 FPS. It could be from it being built on Python (I've heard from a friend it tends to lag), my crappy school laptop, or both. Some optimization'd be nice! Thanks for responding!

- Finfee

Nice! I definitely think you are one of the very top players then! :-)

You can copy the content of the .dat files and paste them to https://pastebin.com/ (one paste per file)

About the performance of the game, have you seen the newest version of DUGA? I recently updated it, so it now supports hardware acceleration on Windows versions. It will run with 30 frames per second consistently  when in full screen now :-)

If you want to update and keep your statistics and saved files, you can simply replace DUGA.exe and leave everything as be, then you get the performance upgrade without losing anything!

(+1)

Due to another bug, (easily fixed) I have found that simply taking the file named customSegments/customLevels and replacing the same named file in another file of DUGA, it will transfer over the segments. (Remember to copy your previous segment file in another location)

Here is my segments: https://drive.google.com/file/d/1I10Ez6NKWy-lhU545mpAcPjPxAjNNEo4/view?usp=shari...

Another idea: A backpack (like the one in the original DOOM) that increases the amount of ammo you can carry as well as giving you a small amount of ammo.

Those are some really nice maps! I like the "troll" map and your puzzle maps :-) 

Also it made some tense moments, when suddenly three red soldiers are guarding the exit. Very well done!

I encourage you to make a new post on this forum with your custom segments, so people can try them! It will be easier for people to find in a new thread :-) 

(also, you can post them in them in this thread. No real responses, but quite a few views)