Despite the handful of soft locks due to being able to reach locations and not having the power ups to be able to proceed or back track , and the loss of power ups on reload (which didn't happen every time) this one was a really neat metroidvania.
I did manage to finish it.
- The presentation overall was really good quality
- Engaging story
- Very responsive controls
- A map would be a great addition as the dungeon didn't have a lot of visual variation.
- The ability to revisit the interlude levels that you go to after gaining a power up would be nice . There were health power ups I missed. Either that or the option to not be forcefully transported back to the dungeon after having the last exchange with the deer.
Overall, really fun and a nice challenge.