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I put my print and play game called Edge of the Sky up on itch.io some weeks ago. It's a game where you build the board during the game, similar to Carcassonne (I totally love that game BTW), but you explore the world yourself with your air balloon and try to find three of the same type of element on each of the various islands before your opponents do.

https://gyazo.com/9d706d65c5afaf014e69bb8bfce239e1 https://gyazo.com/7806bb6aa0e8396fb9d3d6a072605b7a

It's pretty good so I've been recommended by multiple people to try and take the thing further- which is where I'm stuck. I could try to mail some publishers, but since I've already put this prototype up on itch.io I guess that will cause publishers to hook off, not to mention finding one will take a lot of time. Or I could try kickstarting it, but it's probably way more business and responsibility than I can handle, if it gets funded at all.

So if anyone could share advise on that? Feedback for Edge is also very welcome since it still needs some fine tuning. Thanks in advance. :)

I'm still new to this business myself, but I'd argue you might as well give it a shot and contact publishers anyway. If anything, you can show them what the audience for your game looks like already (if people have been downloading/buying your game), and that you've been taking feedback into consideration. Beyond that, you could look into a company like Print and Play to make your own polished prototype. These days, though, it'd likely be more painless to just Kickstart your own small-print run.

Thanks to the advise, I guess I'll go ahead and contact publishers then. Audience of the game is mostly my family and relatives currently, I could try to increase it a bit. And I guess I can link them to my Trello board or changelog which holds all my iterations to show that I'm actively concidering feedback.

Print and Play also looks very cool, if all else fails I'll just order some copies from there.

I don't have much experience with publishers, but having run a couple Kickstarters I could give you some pointers with that. Sites like Print & Play or the Game Crafter are fine if you just want a couple copies, but they become prohibitively expensive if you want to actually start selling your game.

I'm happy to do consulting, just send me an email: alex@cherrypickedgames.com