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Really interesting concept! Where the glitchiness is a feature. How did you make the "glitch" effect?

Feedback:

  • I felt like the text was quite small
  • I felt like the jump button didn't reliably work, which made the platforming a bit frustrating (which maybe was the point w/ the glitchiness? haha)

The game looked great and I liked there was a narrative! Awsome stuff!