You should make more levels like this/games.
-DIFFICULTY-
π² My 90-year-old grandma could play it
β Easy
π² Normal
π² Hard
π² "Dark Souls"
- Accessibility -
β Easy to figure out
π² Takes some time to figure out
π² Hard to figure out
π² Very Unclear
- GRAPHICS -
π² "MS Paint"
π² Bad
π² Meh
π² Graphics don't matter in this game
π² Decent
π² Good
π² Beautiful
β Masterpiece
- MUSIC && SFX - π² None
π² Bad
π² Not special
π² Good
β Beautiful
- STORY -
π² This game has no story it's a β₯β₯β₯β₯β₯β₯ simulator/Shooter
β Like playing "Temple Runners" for the story
π² It's there for the people who want it
π² Well written
π² Epic story
- PRICE -
β Free (just as a demo, but if you plan on extending the game, add a price 2-5$)
π² Underpriced
π² Perfect price
π² Could be cheaper
π² Overpriced
π² Complete waste of money
- REQUIREMENTS -
π² You can run it on a microwave
β Average
π² High end
π² "NASA" computer
- LENGTH -
π² Super Short (0-10 minutes)
π²Very short (0 - 1 hours)
(haven't played it fully)
π² Short (1 - 10 hours)
π² Average (10 - 30 hours)
π² Long (30 - 70 hours)
π² Extremely long (70 - 110 hours)
β No ending (you can play it forever, since your last weapon is saved)
- FUN -
π² I'd rather watch paint dry
π² Hard to enjoy
π² Repetitive
π² Actually pretty scary
β Ride of your life
- REPLAYABILITY -
π² It's a one-time experience
(haven't played it fully)
π² Only for achievements
π² If you wait a few months/years
β Definitely (you can always go back and improve and is still enjoyable
π² Infinitely replayable
Special Thanks to BLUEY from Steam (Creator of the template)
- MARKETING - (How well your game page)
π²Very Weak (No photos/videos/Description/Story/External Links + Devlogs)
π²Weak ( No photos/videos/Story/External Links + Devlogs)
π²Good (No videos/ External Links + Devlogs)
β Great (has all the above)
Hey! I played your game on my stream! Watch it to see the live review! Here's the link for it: https://www.twitch.tv/spacematterplay π
Game number 2
Moment on stream: 1 : 50 : 00
I would also appreciate if you could give an opinion on our latest game. Game devs advice is precious because we know better what it takes to make something work. It's called "Backdoor Shifts"