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This is visually impressive. You did a great job with the doodle aesthetic in both the animations and environment. The drawing mechanic is what drew me in but I quickly got bored with it. You don't do anything interesting with it. The drawing puzzles you created reminded of The Witness, which used a limited form of drawing in a successful way. The dialogue was fun to read, but often went on too long and involved too much clicking. But maybe your target audience will dig that, I personally don't enjoy text dialogue in games (usually). As a result, I didn't find the intro to be interesting and I skipped most of it because I wanted to get to the gameplay.