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(+2)

I just saw you added Linux as a platform; I assume for x66?  Just letting you know I'm enjoying your games (currently Avalon) on my Raspberry Pi 4B; I just run it from the Ren'Py launcher (since I'm on Manjaro-ARM, I can't just put in the 32-bit ARM Ren'Py libraries, so I use the distro-supplied Ren-Py).

Definitely a tribute to Ren'Py's portability and kudos to you, too, for a good job coding.  

(+2)

I build all my distributions for PC and Linx so they should work for both. I didn't realize that I didn't have the box checked. Avalon should work with PC and Linux. Let me know if it doesn't though. 

(2 edits) (+1)

RenPy games are coded in python so they are mostly platform-independent. You should be able to launch the linux version on your rpi without needing to use the SDK but the SDK will always work regardless. For example, I'm on a Mac M1 which is also arm but it runs the Mac version compiled by lock on x86 without issue and don't need to use the SDK

edit: this doesn't work with the pc/windows version since it's a compiled x86 binary .exe file but on *nix OS' they use a shell script to invoke python directly so it should work fine

(+2)

The RPi needs ARM libraries that I've not seen included with any game.  Additionally, the 32-bit libraries that Ren'Py provides as an optional download won't work with a 64-bit RPi OS, so they need to be compiled or, as the case with Manjaro ARM, provided by the distro's renpy package.

I'm not asking game devs to provide RPi builds - they have enough work to do - just pointing out that the game can indeed be played on a Raspberry Pi and it's quite easy for users to do.  :-)