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Then it's one of the most un-informative error messages so far... Yoyo pls <__<
And yeah, from my experiences GMS2 is so buggy it should still be in beta... glad you could still import some of the code, at least!

You could try using the "add existing <resource type>" right-click option (or dragging scripts/sprites into the GM window) to speed up the process, or try re-importing the project files to an empty project, in case there's some version compatibility issue (it might even help importing the GMS1 project instead of the GMS2 project)... but if you've already set it up to work the way you want I guess there's no point in trying to figure out what the problem is. The fact that the error claims the asset compiler is failing makes this seem very weird...

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I just purchased and I'm having the exact same issue. I'm running GMS2  IDE version 2.2.0.346 and Runtime version 2.2.0.261.  Although I can conform importing the GMS1 version worked for me.  Strange, but thanks for the prior suggestion.