Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

1.What do the different doors mean? There are normal doors, doors with a long line in them touching the short sides, doors with a short line touching the long sides, and doors with double lines. 

2.Also, NWES changes, it appears. When it says there is a door with keyholes in it to the north, sometimes it will be up. But sometimes west will up. Does it change?

3.What are those bars that look like stairs? Are they stairs or not?

4.What is the star meant for? Is it the beginning or the end or something else completely?

5.Where do you "start" in a dungeon? Stairs? The star? A certain direction? Anywhere?

6.Finally, do the numbers also mean an order? Like, there are those 'stair' shapes in room one, does it mean you'd start in room one, and traverse in numerical order? or not?

Sorry there's a lot of questions.

(1 edit) (+1)

1, 3, 4 - Those are pretty standard dungeon symbols: https://dysonlogos.blog/2013/12/23/the-key-to-all-this-madness/.

2 - If you uncheck Rotate-to-fit, north will always be up.

5, 6 - It's not an adventure, it's just a map. You can start wherever it makes sense to you. Like on most maps numbers mean nothing here, I could replace them with letters. Choose Notes mode > Tailed if they bother you.