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Hello. Thanks for playing!

It isn’t a bug, but intentional that those side rooms are sealed off, because they aren't needed anyway if the player doesn't have the crown. The catacombs aren’t important either. I’m aware some players still might look for the catacombs key, even though it’s not to be found. So I have to do something about that. 

You should however, be able to escape the dungeon via the stairs without collecting the crown, because the entrance by default always is open. 

Just out of curiosity. How many endings have you achieved?

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Thanks for responding. Well, the stairway was blocked, just as all other rooms. I couldn't do anything and so I've restarted.

Since I was playing again after a game where I got another ending by entering the coffin, perhaps that what made the stairs remain blocked? Maybe they aren't reset on some occasions? EDIT: I also had 0 loot.


As for endings, i've got the best one (1) first and then 2, 3, 8 and 12. 12 was cool.

EDIT: i'll retry a crownless run right now by speeding through the game.

EDIT 2: I can confirm now that making a beeline to the exit with 0 loot results in all doors either blocked or locked at the throne rooms. Collecting loot does not change this after reaching the throne rooms

EDIT 3: Just found out an important item on prison that was overlooked since rushing to the throne room doesn't involve getting there :)

(1 edit)

Ah yes, I totally forgot, that I changed the disc’s (which is used for opening the wall) location to the prison, when not having the crown. It was not open by default as I described it earlier. My bad.

Having the crown, removes the seals in the throne room. Loot can define which ending you are going to get.

Good job achieving those endings. I’m impressed :)

Just achieved another (nº 6/12).

A question: what purpose serves the empty bottles?

Nothing at the moment, but they will become usefull, when I have implemented the missing person (Audrey). Just need to finish up the AI first.

Cool!

A suggestion: you could also add special "story" or plot bits on the secret areas, and also put music on the secret room.

Thanks for your suggestions. I'll keep em in mind.