Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Outer Space Problems

A topic by sprvrn created Aug 12, 2018 Views: 360 Replies: 4
Viewing posts 1 to 4
(4 edits) (+7)


Dev status: done. Play it here.

This game is a turn based tactical game.

You control 3 spaceships, to complete a mission you need to take down every enemy spaceships. The game is broken down in 12 missions (selected from a list of ~ 40missions), with increasing difficulty.

The final score is equal to : total life points * 100 . To get the highest score, you need to finish the game without taking damage, and also extract the life points from the planets you will occasionally encounter. To achieve that you will take advantage of your squad abilities:

  • Ship 1 : Move fast, has an attack ability
  • Ship 2 : Support. Move slowly, cannot attack but can grant a shield to a friendly unity. A shield prevents any damage once.
  • Ship 3 : Move moderately fast, has an attack ability. Also has Hack ability. Hack allow you to manipulate turn orders by switching two characters places in the turn list.

Planets are also friendly units. They can launch a nuke, which is a powerful attack that strikes at the beginning of their next turn.



Screenshot1: Gameplay
Screenshot2: Reallocating life points between two missions
Screenshot3: Hack skill demo
(+1)

I can't believe what you've managed to do with the limited space - this is incredible!

Thanks. Stuffing the UI in a 64x64 res was indeed a challenge !

(+1)

I have to agree with ParisJF. So much communicated and yet still looks fantastic. Your UI reads really well.

It's out ! https://sprvrn.itch.io/outer-space-problems