Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hmm... looking back at what's changed, could it maybe be the autoRead setting of the mesh? I fixed an error where setting .text would ignore the mesh's autoread settings. But it looks like you're forcing it to read with that Rebuild() anyway, so I don't think it's this... but try setting ._text in that 2nd row anyway, to see if it makes a difference! It's possible that the readTime value is being overwritten...?


I've been meaning to add a backspacing effect myself for years now, but I think one miiight be possible with the new UndoContinue() tag and inverting STM's drawOrder? I can look into this more in a bit! I'm going through my docs and git history to find changes with STMTextInfo and latestNumber.