Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

I have had a BEYOND wonderful time playing this title. I had originally found the demo in the past and was so excited when the final came out, and I will say it was well worth the wait. It amazes me just how complex of puzzles you can make with the same set of mechanics!

I'm going to keep this review spoiler free, but obviously I did play the game through on my channel (final episode tomorrow) so PLEASE play it yourself first if you're planning to buy it, but I'll say that even with the knowledge of the game, it's still so much fun to throw your head around in.

The mechanics are very simple: if your head is touching a surface, it gets electrified. That's it. I did not think when I first bought this that 6 whole worlds could be made off of that one premise, and yet each and every puzzle throughout the metal maze is unique and challenging in so many ways. Often there's a simple answer, other times you need to learn how to trick shot, and rarely, the answer is in the previous room altogether. It's really clever.

I personally played with a keyboard and loved the movement. I sometimes wished I could jump a little higher but then I throw my head and am reminded how tiny my legs are. X)

There are so many hidden things in the game that I missed, and possibly more things will open if I find them? That's not really a spoiler as I don't actually know, I haven't started searching for the secrets yet, but I honestly am excited to play through again to find them!

How is Game Maker capable of this?!? I haven't used it in a decade so it may be way better than I had in middle school, but it just amazes me all of this was done in the same program I had difficulty building a top down shooter in while my computer lab teacher thought I was writing an essay. I don't know if it's possible but I'd love to see a zoom out of the map after I complete it, it at least feels like it's all connected I don't know if it's programmed that way, but seeing the whole world at once would be really cool.

Seriously, if you're into puzzle games, this one's incredible, and with such a great twist at the end that I told my entire family and am still beaming over days later.

Stupendous work Nama Takahashi! I cannot wait to play what you invent next!