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Strange as when the storm happened for me, Cat just slept through the whole thing. Anytime I did the interaction and finished it, the game gave me a couple of errors and when I ignore them, she's back asleep ready for the next interaction.

(1 edit)

This is a problem! There shouldn't be any errors and you should have day time with her too. Maybe you have a save file at this moment to repeat it? Or the traceback.txt file in the game directory contains info about the error? It'll be good to fix it

I can't remember which version I first played, possibly 0.7 or 0.8. My first playthrough, I got to the point where Cat came in for the night. Finished the first sleep interaction and the error on that version permanently stopped my progress. I tried that save file on a later version, I believe 0.9. Similar error but when I checked the chapter selection screen, I was able to bypass it somehow.

Ah, it was an old version, I see. Looks like you skipped part of the story and content 😅

I tried my save again and once I finished the mini game I got this error.


I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/scenes/chapter05/coldspot.rpy", line 86, in <module>

  File "game/classes/environment.rpy", line 127, in day_advance

TypeError: argument of type 'NoneType' is not iterable

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "scenes/chapter05/home.rpyc", line 126, in script call

  File "scenes/chapter05/coldspot.rpyc", line 86, in script

  File "renpy/ast.py", line 922, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 2218, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/scenes/chapter05/coldspot.rpy", line 86, in <module>

  File "game/classes/environment.rpy", line 127, in day_advance

TypeError: argument of type 'NoneType' is not iterable

Windows-10-10.0.19041

Ren'Py 7.4.6.1693

Tame It! 0.11.0

Thu Dec  9 04:31:57 2021


Unlike the older versions, it does allow me to proceed to the next night but no daytime interactions.

Thanks! We added the fix to the game and it'll be in the next update. If you send us your save file, we can apply the fix to it too, so it'll work in the current version of the game😊

I've never had to send a save file before so I'm unsure how to do it.


And just to let you know, after the first error that I've sent you it comes up with this one afterwards.


I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/scenes/chapter05/home.rpy", line 79, in <module>

  File "game/screens/location.rpy", line 44, in location_set

  File "game/classes/mind_manager.rpy", line 39, in think

  File "game/classes/mind_manager.rpy", line 140, in get_personal_thoughts

TypeError: argument of type 'NoneType' is not iterable

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "scenes/chapter05/home.rpyc", line 79, in script

  File "renpy/ast.py", line 922, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 2218, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/scenes/chapter05/home.rpy", line 79, in <module>

  File "game/screens/location.rpy", line 44, in location_set

  File "game/classes/mind_manager.rpy", line 39, in think

  File "game/classes/mind_manager.rpy", line 140, in get_personal_thoughts

TypeError: argument of type 'NoneType' is not iterable

Windows-10-10.0.19041

Ren'Py 7.4.6.1693

Tame It! 0.11.0

Thu Dec  9 04:32:34 2021

This error has the same roots, but thanks for reporting!

As for save files, you can send it by email yummy@manka.games or to Asmodeev on our Discord server https://discord.gg/EGZXXaY
Saves are stored in the `game/saves` directory, and named like `1-1-LT1.save` where the first number is the number of page and the second number is the slot of the save. So 1-1-LT1 it's the first save on the first page, 1-2-LT1 is the second save on the first page, and so on.