Your game has been always surprising me! Of course I will try, and I'm halfway there! I'm making a video series to record my gaming process:
Feelers is real tricky. There's no way to light up the level, you just have to feel your way around. You can use the animations and collision of your characters to gain information about the space around you, and there may be more ways to do this than you'd expect, but it's still quite difficult. Good luck!




