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(+2)

Honestly, this has to be one of my favorite games of this genre. I only have two problems with it.

1. The auto camera rotation. I understand why it's there, but it becomes a bit annoying trying to look around while I walk.

2. (The biggest of the two) I have trouble finding the items to pick up and deliever. Finding the delivery point is perfect. It's just finding the items to start with is hard. I quickly ended up losing the approval rate (& time) just trying to find a new item. While I understand the idea behind it not being a specific item like in v2, maybe it could have an arrow that points to the nearest item? (idk how hard that could be to code; sry, just an idea)

Aside from those two problems, it's a great game and I look forward to seeing it expand and grow. (pun-intended)

(+2)

Thanks for the feedback! ^^

I am looking into multiple possible avenues to fix/improve the auto camera, though I'm currently working on the second issue that you mentioned rn.  Currently, I've already got a new system working where the player can freely take on odd-jobs given by NPCs throughout the map, which should hopefully make things a bit less stressful overall even in situations when things are unclear ^^