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I there a way to prevent yourself from attacking monsters? I don't like accidentally killing monsters that are faster than me that will make my god angry but it keeps happening.

There are ways to minimize the risk, but no way to just not fight.  You can unequip your weapon before encountering them, to ensure you do less damage if you do hit.  You can keep your distance where possible (especially from Animal intelligence monsters, as they won't generally approach if you don't get close).  You can take steps to discourage them from chasing you like Confusing or Paralyzing them...  that's about it, at present. 

Might be a neat idea to add a toggleable "Pacifist" button or something where you can turn off your side of the fight, though.  Never occurrred to me before.  I'll look into it.

Thanks for the idea.  I've implemented a new key/button that toggles on or off your swinging at enemy monsters, so you can turn off your side of the combat if you're engaging a monster you don't want to kill (though they'll keep hacking at you).  Will be include in the next upload in a couple days. 

Sounds awesome! Would it be too much to make a per monster configurable option or something? So maybe for example its default settings are set not to kill monsters in the categories which your god will hate you for killing?

Interesting idea.  Hadn't considered it.  At present, it'll just be a toggleable option.  Won't have time to implement something more complete before the next release.  I'll bear it in mind for later. 

Scratch what I said.  It was too good an idea to pass up, so I've implemented it.  You can now toggle your Combat State to Fight, Don't Fight, or Selectively Fight, and can select specific monster types to add or remove from your Selectively Fight list at any time.  While set to Selectively Fight, you won't swing at any monster types you've specified in the list.  The game defaults to Selectively Fight, with any monsters your deity would prefer you not to kill automatically chosen.  (It also defaults to adding Golems to this list, since you won't be able to hurt them in combat at start of game, and trying will just wear down your weapon, though you can remove them or any other monster types from the list at any time).

It works great! Thanks for implementing this.

Thank you for the idea!

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