Oh I see a pig in there XD nicely done. Also hows things going?
Going to be wrapping up Summer Sweepers over the next three weeks with a public release planned for the end of January. I should be able to wrap up most loose ends, but I'm still not completely sure if animal dialogue will make the final cut, it's quite a bit of work to draw portraits for all of them. My February game will be either a first-person dungeon crawler or a castle building sim. I'll be deciding between the two by a poll later this month. There's also a tile-based strategy game in the works, I hope to have a private demo version of it done in two months and a first public release ready in about four months. Both of my upcoming games will feature a lot of the same kinds of sexual themes as Summer Sweepers.
I've got both of the game ideas fairly well planned out, just need to put them to a poll to see which one's more popular.
You control a party of characters exploring a spooky mansion. Your group members can get separated and will appear in inaccessible areas of the map that can be spied on. I want to include a variety of sexy, haunted house themed scenarios related to their disappearance. There might also be some light RPG game mechanics and puzzle solving in a fully randomized map.
That's a game I actually have a pitch picture for. It got second place in the last poll. There are a few changes planned from the initial concept that I describe in the illustration. Most notably, the game's perspective will now be focused on building rooms inside the castle itself rather than developing the domain. Other than that, the attached illustration is sort of still my plan for that game if it gets picked.