I gotta admit, i wasnt expecting this game to have much going for it but i have been very pleasantly surprised for the most part. Being in its development phase, there are a few issues but thats understandable. So, lets start with the good
Lust age is definitely a fun game, with lots of pretty visuals and animations. I love the designs of the different girls, and while they are a little rough around the edges, theyre still far better than most ive seen in this anime-esqe style. Some of it comes with the territory of 3D design so i cant fault that. I would however suggest going easy on the ahegao, it seems a tad overused to me
so far, i like the general direction of the story, its pretty interesting. I cant make a full judgement on that yet since i havent finished 0.7.0 yet but ill get there and perhaps update this section. For now all i have to say is i like the direction its taking so far.
now for the bad
Keisi, as i dont know you personally i can only guess that english is a second language for you, judging by the writing. Thats not an issue per se, but i would strongly suggest hiring someone to at least proofread the text. as i said earlier, the general direction of the story is quite nice, i like it. however, the specific writing of lines leaves much to be desired. the characters all sound like the MC having a conversation with himself with a few anime tropes thrown in. your character design is great and really brings them to life, but their personalities dont really shine thru. Id suggest looking over the old lines and rewriting them to fit the personality of each girl, as well as keeping that continuity for each girl in future. it also seems like the word pervert (and interactions that include that word) seem to be a favorite of yours, and while thats not a bad thing, you do tend to overuse it quite a bit. due to her character, Anna is the exception to that rule but the rest of them really do overuse it. All in all, id suggest writing out profiles for each character and have a writer look at them so that he can polish the lines you want them to say. basically give him the idea of what you want said and let him dress it up appropriately.
I see in a comment below that the MC will evolve with time, and that is something i am looking forward to very much. Both to see what he becomes, but also to see him break out of his (forgive me) kinda bitchy/tsundere phase. this is just personal opinion, but in a lot of japanese media that type of MC particularly a male has always annoyed the absolute hell out of me lol. i look forward to see him grow in confidence and strength. Also, id suggest adding outfits for the MC, if they arent in already. its not like everything is from the MCs perspective so if the consumer is seeing the MC on screen it would be nice to see him in different outfits. to start, you can make each class have a different look, which over time you can change. I know thats a lot of work so i dont expect you to immediately put that in but it is something to think about.
The UI is nice, but tedious. Id suggest streamlining things there, but for now it will do. Given the sheer number of mechanics you have in the game that will be no small task so small improvements over time is more than sufficient, when you have time for it.
To finish, ill just say that most of the problems in the game is from the writing, but that isnt something that cannot be fixed. Given the quality of the unfinished product you have put here, i have full confidence that you will address those issues in due time. I can see that much love has been poured into this project and i am very hopeful for the future of this project.
I hope this review has been helpful to you Keisi, and i wish you all the best for your endeavors.
Ketto Inoru brother
PS: i am more than open to conversation about the game if you so desire, so by all means feel free to message me on this