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(2 edits)

A few days to go, and the player can definitely make choices.

I've learned a lot in the last 24 hours, and my brain aches a little. I can confirm the following three facts:

  1. The player can choose things, and those things make other things happen. Sometimes this is good, and sometimes it really isn't.
  2. I learned how to generate random numbers and now the player can expect the unexpected. - exciting!
  3. It's up to the player to learn the meaning behind the options they have, and work out how to succeed through their failures.

I'm also mixing things up a bit with ghost romance. It's beautiful.

Oh - and so far, there still isn't any text.