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(+3)

Currently self-publishing WoD games is not possible, because of the strict rules of obtaining an official license - it wouldn't be fair to developers who went through lengthy approval processes with their official games to allow everyone to do it without any process, hence there's no straightforward answer we can give to this right now, and why the game jam had very strict time constraints. 

That being said, we're discussing this and possible methods on how we can support great community-made gaming projects in the future!

(+1)

Thanks for the reply. I figured it’d be something along those lines, unfortunately, but it’s good to hear you folks are giving it some thought.