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I liked this one! Interesting mechanic, Never saw anything quite like it. An improvement suggestion I have is this: could it be possible to make it more obvious which end of the triangle is the "leading end?"  I know it's the longest point which the movement follows, but that's not easy to keep track of in a fast-paced game. Keep up the good work! Liked the music selection in this one too!

Hey thanks that's a very good suggestion, though not very sure how to do this I think I could try it(if you could suggest how to go about that would help alot), also glad that you like the beats selected for this game

I don't use Godot, but if the triangle is sprite-based, you could just color code the leading tip by making it something more striking, like blue or red. Either way, looking forward to what you make next!