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I’m glad you liked it :) In levels where it is a bit tricky to find the right balance I slowed down the energy transfer to make it a bit less agonizing. There is also a puzzle element, on level 2 you can either try to move the platform up enough that you can guess the jump in a way you dont impale yourself, but that is hard. You can just move the platform further up so you can walk onto the goal, which is much easier to see visually. Bit of a puzzle in a way that you can do it in a hard way but you can find an easier solution as well.