Hey! Thanks for playing and thanks for the feedback! I'll definitely address that reload issue! I want to make it so it won't reload if you're full as well, just a waste of ammo!
It's wayyyy too hard to pick up ammo, you're so right, I think I have a fix for that though! So hopefully I can patch that sometime soon.
The text prompt idea is a good one, I'll look into that!
As far as the AI/no invincibility, that's definitely intentional, but right now their aiming system I built has some bugs, essentially they are supposed to reserve time and take turns shooting at you, as well as have a sort of period where they are missing to accurate but some of my calculations got messed up! Hopefully when I fix those it will make the combat still difficult but also feel a bit more paced/fair.
Thanks again so much for playing and the feedback! I'll add it to my list of fixes!