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I ran this before I got the full document and my players were enthusiastic about the amount of choices that were available to them in terms of how they wanted to fight back and the different ways they could tackle a problem. I find tracking the rebels, the masks and the clocks of the enemy factions a bit hard to juggle, but I'm also terribly new at Forged Games. I'd like to really get into the meat of Forged mechanics before I pass any further judgement, but I am IN LOVE with this concept.