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I think this game has a ton of potential. It's quite obvious that you didn't have a lot of time, but I think you still got an impressive amount of stuff done. I think it would be really cool to have a timer on the customers which tells you how many turns you have to fulfill their order before they will leave. Maybe you could have multiple orders you could potentially serve as well, so you can choose what to prioritize. Maybe you could also upgrade your shop with more ingredients and/or more appliances.

All things considered this is a great prototype and I see a ton of potential in it. Top grades for use of Limitation and Concept from me.

(+1)

Yeah, that’s exactly what I had in mind (although now I’m having an idea for going more for a “coding” game where you have to automate actions). But thanks, I was actually getting pretty nervous being one of the least reviewed games when I really believe in the concept/mechanic. And yeah, more stuff would be great especially for cooking but I couldn’t find any models that would easily work. Nevertheless, thanks :)

I think the low number of rates is probably partially down to being download only. Does unreal offer a way to make a web build? I also think rating and commenting on a lot of other games is a great way to get more eyes on your game. I really think your game deserves some eyes, it's kind of a hidden gem in this jam imo.