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(1 edit) (+2)

Interesting take on the limitation here! I had initially forgotten you can move the chef, so my first couple of plays were ho-hum. I think the time limit is a bit of a hindrance though - perhaps each successful shot should add time or something. Keep it up!

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Thats a great idea. Scoring increases your current speed depending on your combo to promote a fast paced kind of game where you try to maneuver between foods to keep a high combo.

Thank you so much for the feedback, I’ll definitely take it into consideration after the jam has ended.

Did you manage to reach a highscore?

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Looks like my highest score was 26!

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Wow, thats pretty awesome.

There is a bug, that I ended up leaving in, in which if you move while in slow mo, inside the food range, your combo doesn’t drop, so you can hop from food to food maintaining the same combo.

It’s pretty hard to master, but if you get the hang of it you can reach super highscores.

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Sounds like a bug that becomes a hidden secret for dedicated players! That's pretty cool!

(1 edit) (+1)

Exactly. Before fixing it I tried to increase my combo almost indefinitely and then realized it was super fun playing like that. So, as we all do, scratches bug, writes down feature XD