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Fun game, but a few little things here and there.
-Some sprites change whenever you talk to them or when the move (such as the dragons)

-It seems like you could spare Melanie based on that one scene, but the story seems to lock you into the revenge storyline

-The location of the red crystals is very vague compared to the other two crystals 

-Anima can be beat using absorb and paralysis. it takes a long time but it is doable. I expected some sort of extra scene but was disappointed when there was not 

-Is there a way to spare the scientist? Seems like a waste, i expected her to grow also.

- Yeah, the sprites do that cause they aren't formatted properly. I was very much a novice at things, so a lot of it is poorly done to be honest.

- The game was meant to end a long while before that point, so I was kind of making it up as I went along. Ultimately, I'd probably end up including branches where you can spare or absorb who you choose

- Pretty much the first point :P 

- Uhhh :P I should have just made her immune to everything to make it a no-win scenario. Sorry to have wasted your time :(

- Same as the melanie point. When I do get around to remaking it, there will be more options.

Ha, don't bother with that Anima fight. It was fun trying to figure out how to break it xD.

Plus I would love it if you added those options. More giants to love and all that <3

I suppose it does test the player :P but yeah....

I'll remake this eventually. (I know I keep saying it, but I need to plan it out fully this time before I start.... don't want a repeat of this again)

There will be multiple options to branch here and there. Should make it more enjoyable hopefully.