Hi! Speed is basically whether the notes are quarter, half, or full notes - it multiplies how long the notes are. I’d love to see the version you make in Godot!
Source code is here, btw: https://github.com/zenzoa/beepster
yeah, I guessed correctly then haha : ) thank you!
it's not a remake but a variation used for music in my generative dream game: https://ainlid.itch.io/motif
I found slow bass + average mid + fast high notes with common piano-like ADSR to be the most pleasing configuration so I based my system on that. it features seven heptatonic scales + transpositions