Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yeah, it isn't exactly something I can answer persay. But I'd recommend using the Ai move to node (make sure on pawn it reference's to the AI's self) to command it to go to certain coordinates, and on success or fail it can move to the next AI move to, etc.

Deleted 2 years ago