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I really like how the theme was used on leaving something behind to escape a maze (though this can be accomplished even without leaving anything hahaahah). The music is so creepy making it more of a horror game. I wonder if this is the direction you are trying to do but still this is a great game. Would love to see something following you behind or somewhere in the maze making it even more intense. Looks like this game is so open for more possibilities and I'm keen to see that. Good job!

Haha I know, I scaled down the size of the maze (and cropped the dynamic maze concept) because wanted people to actually finish the game :D I definitely wanted some tension, however I didn't plan to make it as horror (if you felt like it, its great, it is one of the hardest genre to make!). The black block supposed to symbolise something like the dark half in Celeste (if you played the game you probably would remember :) ). Thank you for your feedback!