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Definitely one of the best looking games in the jam. I said this before but it reminds me of Gyruss in particular. Also Guardian Legend. I almost gave you a perfect 5 but felt like I had to dock one because so many projectiles look almost like stars. It's a small point to nitpick but I have good vision so you have to be losing a lot of players over that. You drew the bigger monsters throwing bigger projectiles to give the impression of them being stronger but that's backwards. The big ones still only hit for 1 damage and they're easy to see and dodge. The small ones are impossible to see unless I look directly at them, thus turning my attention away from the rest of the screen.

I wish my fighter were slower, actually. I see numerous gaps in the projectiles that I could barely fit through but end up not doing that because I have to move at a direction that isn't on the keyboard. At the speed the fighter moves, it's really hard. I s'pose if I liked the game enough I could just practice but oh well. I made it onto the bottom of the leaderboard on the first try so I guess I should stop complaining. Haha.

I didn't see any powerups after level 1. Is that intentional?

When I'm at the far left of the screen, launching a missile volley makes the missiles go off-screen and get deleted. As you may guess, I haaaate that.

Good job overall! Very polished for a game jam.

If you haven't already, could you please rate my team's game? I'd much appreciate it.

Thanks for the feedback! both the powerups issue, and the missiles are bugs I've got fixes for ready to roll out once the judging period is over, it'll be easier at that point for sure :)