Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hey is this being supported? I tried to Initialize Character, but it looks like only part of the mesh as pulled in (just the hair from the mixamo character)

Also, could we get an updated tutorial? The video is for a previous GUI

Just checked out your github and updated v2.0.5, after restarting blender the initialization worked as it should, but the character is at a different coordinate for each animation I import and when I play the animation it does play, but they fly all over the place

I had the same result. Has anyone made v2.0.5 or v2.0.4 work correctly? It looks like v1.0.3 worked so I'm going to try and find an old copy while continuing to experiment with the newer one. I'm not sure if the issue is the plugin or if mixamo has changed something. If anyone has any leads they would be much appreciated!

Depends on what you mean by "worked". A few users had issues with the installation process, if that's what you mean, you can try checking the zipped file inside the zipped folder. The reason why the addon has a zip inside a zip is because one version (not from github one) has examples included to help users understand the usage process.

I was able to install v2.0.5 from the zip in the blender folder no problem. I tried both a stock mixamo model and an uploaded model, downloaded each with the Sword and Shield animation pack, and tried to import. In both cases the model imported oriented horizontally and the best result I was able to achieve with animations was to make the entire static model zoom around at random.

Is v1.0.3 still available anywhere for comparison? I haven't been able to find a copy yet.
I'd really like to use your tool for my projects as it definitely seems to be the most well put together. Any guidance or help would be hugely appreciated!