Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Fun little game with a neat core idea.

To make buff more useful. Could it be allowed to choose column or row when you are only filling in one square? After I had used it, I only had one row left to fill, so I didn't benefit from it.

The x in multipliers are usually written after the number. I especially got confused by the x-3.0. It looks like it will be the number of squares minus three rather than multiplied by minus three.

i made Buff choose the best row/column for you if you're only filling in one square, and changed the multiplier text.

Right now Buff chooses between row vs column when one square is selected based on which has more squares. That is better in most situations, but not if the spell backfires because there are too many squares. Might I suggest Buff selecting the row/column with fewer squares when the option with more squares would cause a backfire.

I’m really liking your game so far. I’m amazed how much depth you’ve put into a picross RPG, especially how even if you know the solution to the picture you still have to plan your moves out in advance. The way you use the grid as a resource to be managed feels truly original and fresh for the genre.