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Finally got to the arguments today, and boy was that fun.  Unfortunately, I ran out of time to work on both argument sections today.  So, I have to rearrange my schedule yet again.  Ughhhh, the temptation to crunch is REALLY starting to settle in.  I have only two days of playtesting (which is probably nowhere near enough, but at least its something), and I still have the rest of the game to write AND the music to add in!  I might leave sound effects out, I don't really know of any scene where they'd fit at the moment.  But next week, I'm going to add in music while I write instead of adding it all in at once on one day.  Hopefully, that will help my dev schedule.  We shall see.

It really is getting close to finishing.  I have the second argument, the dungeon stuff with possible death scenes, and the conclusion to write.  It's all so close!  Surely, I can do this!