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Got it! I'll make sure to publish the fix soon, but for now, make these 3 changes to SuperTextMesh,cs:


Line 2947:

deletedChars += closingIndex-i;


Line 3002:

ParseText_info.rawIndex = i + deletedChars + 1;


Line 3861 - put this if statement in front of it:

if(cutoffPosition <= preParsedText.Length)