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My OpenGL version is 3.1, please help more

(1 edit) (+2)

So I did some digging - it seems like that driver (9.17.10.4459), and its associated graphics card ("Intel HD 3000" in Windows 10?) doesn't expose all of OpenGL's capabilities. This page sheds some light on the issue and provides a fix, although it seems fairly complicated: https://gist.github.com/rb-dahlb/26f316c5b6089807a139fc44ee69f0d1. And if you google "opengl 9.17.10.4459" you can find posts by other people having similar problems running Minecraft and such. My only advice is to try a different computer, update your drivers, or try the fix in the github link (at your own discretion), but ultimately I don't think this issue is related to my game so I won't provide tech support beyond this. Hope you're able to get it working though!