Hello, I’m back to show the updates to the game. There’s a Game Expo coming up and I plan to share my game during this time if I’m able to finish it near the beginning of December!
Just finished the software engineering bit for the project. I drew some diagrams in a notebook and created a requirements list for the game
This picture is of a newly added level select screen. The plan is to choose between 10 levels and cycle through texts using this UI. It is already connected to a main menu with instructions, credits, and options text on panels.
This is a picture of instantiated objects (the pink objects in the distance) that trigger when you are 10 spaces away from it. The plan is to turn it into something similar to fireworks that shoot off when you cross a finish line.
This is a picture of a model in progress for a snowboard main character with colors. So far, the model falls through the floor, but the animations work fine. This was imported from blender using an outdated method. I will likely have to do this again.
Updates will be more frequent as it gets closer to the Game Expo.