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Hello korytoombs !

Yeah, unfortunately, I'm aware of this issue. The solution was to scanline all the assets to prevent a decent usage of them by thieves. Moreover, not all of my assets are available in this demo (mostly because of this rip issue, indeed).

Since this demo is quite small, I probably won't change the game engine or the solution behind to fix that :).

Thanks for your analyse anyway !

Okay, as long as you are aware of it.  I don't think a lot of people using that engine know this vulnerability.

yeah, with Rpg maker it's pretty weird indeed. Even the cryptographic functionnality is a joke :(