The proof of the quality of Adam Vass's creations is everywhere in this 2nd edition of a game released a few years ago, which I had tested in a one-shot just after discovering the great Beyond the Garden Wall series. Babes in the Wood uses the same codes: you play as lost children in mysterious and dark woods, who will meet extraordinary fauna and inhabitants, mingle with an ecosystem full of quests and problems to solve, confront their own fears more or less embodied, and, maybe, go back home. This 2nd edition of the game seems to me to add a lot of little rules that make both the strength and the weakness of the games propelled by the apocalypse, welcome examples, a suggestion to play without a GM, and so on... I write "seems to me" because I did not go as far as to make comparisons, but anyway this 2nd edition seems to me largely superior to the previous one!