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Lovely little arcade game. 

The difficulty comes a bit to a halt once you master the basic movement, adding more variations of crim spirits throughout the score progression might make that more challenging. (like a spirit that circles around ingredients, one that covers the crafting zone, or one that zigzags across the field)

In terms of player choice when crafting, I could imagine something like Overcooked's delivery working really well, with multiple crafting spots (with their own recipes), and a trash bin if you end up messing up the collection. Just some ideas in case you plan to continue this.

Thanks a lot for the comment! Had some ideas but I came up with this close the end, the first project I was working on was too broad in scope.

Will Definitely do this in Post-Jam Builds. Again, Thanks!