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I tested my loypolycar gltf on babylon its working fine on babylon but when i used it on c3 it shows white screen i didnot add any texture on babylon but it shows the texture but when i import it on c3 it shows white screen plz help 

Did you follow all the instructions in the usage notes? Did you add a texture image to the 3DObject?

@Probroman

check your UV map in blender before export. you need to bake mutiple textures/materials into one. > add 3d object alpha > open texture diffuse/color map with edit and set path for gltf mesh > done