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is make her shots AOE or fire 3 spells for one shot

That’s exactly the mechanics I want to add for the upcoming characters :D

Squirrly will fire 2 bullets per shot (initially I want to implement that through familiar mechanics [not implemented yet, but mostly requires only graphics, coding part is easy]) and Lizzy will make use of AOE [mechanics is already implemented] also Deery will have piercing bullets [mechanics is already implemented], that will also have some efficiency of AOE.

Actually I think I indeed should prioritize now implementing familiars, as I also see that while Cheety and Foxy don’t have powerful familiars, those start playing an important role from Wolfy and later on.

Meanwhile I’ll also add more speed and shields to Wolfy and we’ll see how it works out. Maybe also add her a short shield when she shoots, as I planned originally.