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Thanks for the kind words! Regarding the bug: Are you using the keyboard? Might it be that your mouse pointer is above the current block, so the mouse selects it immediately after you press the key? I should probably ignore the mouse unless it has changed position since the last input.

Oh, I actually didn't come to think that - so not really a bug then. When the cursor is outside the level area, it works fine if you play with just keyboard.

I still considered this a bug, and fixed it. The mouse will be ignored as long as it doesn't move, so it doesn't re-trigger when it's untouched. Should work more intuitively now! Thanks for the report.