Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hi Chaucer!

Still using this amazing plugin I bought! But it seems there is an compatibility issue with the plugin "QPlus": https://github.com/quxios/QMV-Master-Demo/blob/master/js/plugins/QPlus.js

(I use it as a Core plugin for another one, "QAudio", but this second one should be unrelated to mouse cursors).

Could you look into it? When using "MMC+" and "QPlus", the custom cursor appears when static but we can't see where it goes. When we click somewhere, it appears where we moved it, but the movement itself is invisible. We can't see where goes the cursor before clicking!

I'm not sure I'm making myself clear. But it's impossible to use both apparently. Maybe you will have an idea?

Thank you a lot!

Spocker

I will look into this issue next week for sure, apologies, i've got a few things to take care of over the weekend or I'd deal with it sooner :/

Hi! Don't worry if you don't have the time to look at it this month, it's almost Christmas and everyone is super busy ^^

Thanks for answering!

Hi Chaucer!

Just to tell you that I have the same issue with another plugin that changes mouse behavior! It's "RiP_ImprovedMouseInput", you can find it here https://forums.rpgmakerweb.com/index.php?threads/improved-mouse-input-click-once...

Same thing: the mouse disappear when we move it and only reappear when we click somewhere.

I would love not to use this one, but it allows us to highlight MENU elements on mouse hover + to have just a Single-Click for every menu selection. It's a must and it works with my custom menu ! 0.0 Unfortunately, despite all their amazing changes, your plugin MightyMouse and MMC+ don't do that, so I wanted to apply this one, which work fine on blank project but is incompatible with yours.

Could you look at this issue, when looking at the QPlus one?

Sorry for all the trouble... But thank you a lot and best wishes for New Year! :)