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(+1)

The game has potential, but for sure it needs some additional things. For example after making some coins and expanding production to huge amounts the game is pointless. Making more difficult to gain something more will be good to it. For example you can expand machine placement a bit for a huge amount of coins (& start with smaller space), add/remove machines for coins, and for sure when you delete a machine you shouldn't gain 100% resources. 50% or 0% can be OK here too.

(+1)

Thank you for the feedback. In the beginning I actually had the resources at 0% but the problem with that is that if you don't plan everything very carefully you run out of resources very quickly and get stuck. Anyway I stopped working on this game so there won't be any more features.