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Once I got into the game it was an enjoyable experience with some detailed pixel art in a nice style. I also really liked how the lights were your health bar - it was a really nice twist to the mechanic. And, as I understand it, you made this game for two jams, so that is certainly impressive.

However, I feel there is a noticeable lack of conveyance for the player. For instance, I found it difficult to understand what exactly pressing the four buttons did at first. Even when I understood it, I found it a bit difficult to remember which button was which shape, and even when I got *that*, it was sometimes difficult to differentiate between the circle and the octagon.

Thanks for your feedback!

We had planned a tutorial to learn by doing, but we failed to do on time.
For the circle and the octagon, it's interesting because we did not notice this problem until players test the game.